Archandle GameKit, a simple Kotlin game engine
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2025-02-16 02:43:25 -05:00
.idea reworke entitydatabase to be cleaner, defaultentitydatabase implementation is no longer magical array highly-vectorizable incantations (this is KOTLIN not C; do object orient style even if it costs efficiency!!!!!!!!!!!!!!!!!! like a true KOTLIN developer) also i'll add the documentation back whenever i feel like it 2025-02-14 23:06:55 -05:00
gradle/wrapper initial commit 2025-02-02 00:10:15 -05:00
src/main/kotlin skeleton for Behaviors, slight rework to EntityDabtatababababawawawase 2025-02-16 02:43:25 -05:00
.gitignore reworke entitydatabase to be cleaner, defaultentitydatabase implementation is no longer magical array highly-vectorizable incantations (this is KOTLIN not C; do object orient style even if it costs efficiency!!!!!!!!!!!!!!!!!! like a true KOTLIN developer) also i'll add the documentation back whenever i feel like it 2025-02-14 23:06:55 -05:00
build.gradle.kts skeleton for Behaviors, slight rework to EntityDabtatababababawawawase 2025-02-16 02:43:25 -05:00
gradle.properties initial commit 2025-02-02 00:10:15 -05:00
gradlew initial commit 2025-02-02 00:10:15 -05:00
gradlew.bat initial commit 2025-02-02 00:10:15 -05:00
LICENSE initial commit 2025-02-02 00:10:15 -05:00
README.MD refine EntityDatabase.kt and KDoc 2025-02-02 22:53:19 -05:00
settings.gradle.kts initial commit 2025-02-02 00:10:15 -05:00

Archandle GameKit, a simple Kotlin game engine

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